Project Smartphone

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Thinking about programming for the iPhone

Wednesday, December 16th, 2009

I’m going through Beginning iPhone 3 Development: Exploring the iPhone SDK, which has lots of hands-on exercises, which is good. It’s been an interesting though confusing plunge into Objective C. I hadn’t programmed in C in several years, and the last time I programmed for the Mac, it was with Hypertalk - which I don’t […]

Project Learn to Program on the iPhone progresses

Friday, November 27th, 2009

It’s a slow process but I am definitely learning by working on my toy application. I had hit a snag in that, while I could get my first screen to display (the one containing a list of all the vanity pets in WoW), I could not get the detailed view to open (that is, if […]

Creating a property list

Tuesday, November 17th, 2009

I sketched out the UI for my toy application - which, need I remind you, would present the list of vanity pets in WoW and let you indicate if you have it or not. Very handy if you’re at the auction house on your bank alt and can’t remember if you already bought that Razzashi […]

Learning to program for the iPhone

Tuesday, October 27th, 2009

Last week, I bought the Beginning iPhone 3 Development: Exploring the iPhone SDK book to learn how to program for the iPhone and I’m trying to do at least one chapter per day.
I must admit, I do love the Cocoa Touch platform: being able to just drag and drop the interface items rather than having […]

User experience isn’t just about the interface

Monday, September 28th, 2009

In our search to find an iPhone to start the smartphone project, we discovered that, while the iPhone is sold out at Rogers and Fido, it is available from the Apple store. Sarah and I are both excited because we want to go visit the Apple store and this is an excellent excuse to go […]

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