Experimental design
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Friday, June 8th, 2007I’m looking at the experimental set-up we have for our next study on avatars and emotions, and I just realised that the set-up is wrong. We’re separating two types of information (visual and textual) we’re giving to people, but there is no good reason to do that. Both information types should be furnished at the […]
You’re not paranoid if they’re really out to get you
Thursday, April 13th, 2006You may have read about this newest research study showing that violent video games are bad for you. In this case, Sonya Brady and Karen Matthews found that a violent video game led adolescent males to be more paranoid, have higher blood pressure and have more permissive attitudes towards alcohol and marijuana.
The Penny Arcade guys […]