Smartphone and Tablet

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Pocket Metaverse

Friday, December 18th, 2009

We downloaded Pocket Metaverse to the lab iPhone to see how this app handles interactions with a virtual world (Second Life). The app is $2.99, which isn’t a big amount, though personally I would not recommend you buy this unless you are either addicted to SL or are an active vendor there and need to […]

Disability and iPhone apps

Friday, December 11th, 2009

I really hate it when we go into a restaurant and, after we’ve gotten settled in, I discover that I am going to need to negotiate stairs if I want to go to the restroom. Stairs are my nemesis at the moment and I would really like to know, before we go somewhere, that I […]

Very cool use of the iPhone

Tuesday, December 8th, 2009

Over at the University of Michigan, Georg Essl is teaching his students how to create musical instruments for the iPhone. I recommend you check out the video. I was very impressed with the rapid prototyping environment that they developed to instantly test out instrument ideas. I also enjoyed the way they incorporated the various ways […]

Another iPhone post with a “squeee” factor

Wednesday, November 18th, 2009

O.M.G. this is sooo cute! Put your iPhone into a special book and turn it into a PhoneBook. From the Mobile Art Lab in Japan. I’m not sure if it’s real, since it says on their page to “watch the concept video”, but I wish it were.
This is the kind of idea that makes me […]

iPhone apps

Monday, November 16th, 2009

I’m looking at other people’s iPhone apps, just to get a feel of what’s being done with smartphones. It’s an interesting exercise.
Gizmodo has a list of “augmented reality” apps. I put it in quotes because sometimes the AR is, well, not all that augmented. I do like the idea of saving your car location and […]

More iPhone augmented reality news

Thursday, October 15th, 2009

There’s an article over at Read/Write Web on how Layar and Wikitude are finally coming to the iPhone yet Apple appears reluctant to support augmented reality. Marshall Kirkpatrick suggests at the end of the article that it may be a case of bad user interaction experiences with AR that may be holding Apple back. This […]

Getting ready for smartphone research

Monday, September 21st, 2009

I decided that I should download the Apple SDK suite for iPhone development to our lab Mac, which turned out to be slightly more problematic than expected, since I haven’t updated the OS on the lab Mac in quite a while. Oops. With John away this week and Sarah not working on Mondays and me […]

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