Other HCI Links
Other links to HCI and related subjects.
Portals
HCI Bibliography
Loads of links, including labs, companies, and guidelines
HCI Index
A ton of links, including upcoming events, books, mailing lists and newsgroups (because you can never have too much email :), research groups and companies around the world, publications (including weblogs) and tools. Maintained by Hans de Graaf
Human-Computer Interaction Resource Network (HCIRN)
Lots of articles and even a job bank
Cognitive Science and Cognitive Psychology
Cognitive Science Research Papers
The School of Cognitive and Computing Sciences, University of Sussex
Eliciting and Describing Users' Models of Computer Systems
Ph.D. Thesis (1997) by Martina Angela Sasse. (talks about mental models and HCI)
Communication
Computer-Mediated Cooperative Learning: Synchronous and Asynchronous Communication Between Students Learning Nursing Diagnosis
Ph.D. Thesis (1991) by Rob Higgins
Game Research
Ludology.org - Videogame theory
Usability
Usability News
A newsletter summarizing the Software Usability Research Laboratory's (Wichita State University) latest findings. Articles are available on-line. Mostly about the usability of the Web.
Original Research by Serco
Usability issues on different subjects (WAP, Web, PDAs...). You have to order each paper but it seems to be a free service (?). Serco is an independant usability consultancy situated in the UK.
Virtual Reality
Virtual Medical Worlds
Monthly telemedicine digest for high-performance computing and health care
Various Subjects
IP Lab
The Interaction and Presentation Laboratory (Sweden) does research on several subjects, among them: computer-support for writing, computer-supported collaborative work, object-oriented programming, human-robot interaction, learning-centered design, and user-centered system development. Some of the articles you will find here can be downloaded directly, the others can be ordered from the Lab.
Human Computer Interaction Lab
University of Maryland. Several subjects are covered here: visualization, education, digital libraries, design process, and physical devices. Lots of research with children.